Author Type

Graduate Student

Date of Award

1999

Document Type

Thesis

Publication Status

Version of Record

Submission Date

October 2026

Thesis/Dissertation Advisor [Chair]

Schock, Steven G.

Abstract

The common approach for finding objects buried under the seabed is to use a single channel chirp reflection profiler. Reflection profiles lack information on target location, geometry and size. This thesis investigates methods for visualizing buried objects in noisy 3D acoustic data acquired by a small aperture scanning sonar. Various surface and volume rendering methods are tested with synthetic datasets containing fluid loaded spheres and with experimental data acquired with a 4-by-8 planar hydrophone array towed over buried objects with various aspects and size. The Maximum Intensity Projection is the best of the tested methods for real-time visualization of the data where a global overview of the targets is needed. A surface rendering technique such as the Marching Cubes is useful for offline measurement of the geometry and size of buried objects selected by the operator.

Extent

204 p.

Comments

College of Engineering and Computer Science|FAU Electronic Theses and Dissertations Collection|Thesis (M.S.)--Florida Atlantic University, 1999.|College of Engineering and Computer Science

Identifier

FADT15682

Format

pdf

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